The two main main editing styles are:
-Continuity
-Montage
Continuity
Continuity editing is used for the viewers not to notice any change so invisible editing. This allows the suspension of disbelief to occur.
There are always two rules applied to continuity editing:
-The 180 degree rule
-The 30 degree rule
180 degree rule
The 180 degree rule is used to keep the viewer focused and to avoid the viewer getting. This enables to show continuity. The camera has to be positioned on the same side as the imaginary line for the rule to work and it should be drawn perpendicular to the camera's shot.
This is a video that shows an example of the 180 degree rule. The use from this clip shows the conversation and makes it easier for the viewers to understand and stay focused with what is happening.
Breaking the rule
When breaking the rule the rule this will cause confusion to the viewers, less concentration on important parts and misunderstanding of what is going on. This is why Producers should never decide to break the rule.
30 degree rule
The 30 degree rule is used in order to create continuity between different shots. For this to work it can be moved to a minimum of 30 degrees and to a maximum of 180 degrees and this will avoid jump cuts from occurring .
Motivated cuts
There are four types of cuts that are motivated by on screen action:
-Shot Reverse Shot
-Eyeline Match
-Macth On Action
-Graphic Match
Shot Reverse Shot
Shot Reverse Shot is used generally when a conversation occurs. The shot would be either when a character is talking or being talked to, reverse would be also either when a character is talking or being talked to and the shot would be when it cuts back to the original shot.
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